From Jonnydigital.com, the only reliable source
The Amiga game K240 stores the majority of its game strings in one big data structure in memory. Several other data structures refer to strings in this array, using the index numbers listed below.
0001 LIVING QUARTERS
0002 POWER STORE
0003 STORAGE FACILITY
0004 ANTI-MISSILE POD
0005 SOLAR PANEL
0006 SCAFFOLD
0007 SOLAR GENERATOR
0008 WEAPONS FACTORY
0009 MINE
000a SATELLITE SILO
000b SCREEN GENERATOR
000c ORE TELEPORTER
000d GRAVITY NULLIFIER
000e DEEP BORE MINE
000f MISSILE SILO
0010 REPAIR FACILITY
0011 SENSOR ARRAY
0012 ENGINEERING SECTION
0013 COMPLETE FACILITIES FOR THE COMFORT OF 50 EMPLOYEES.
0014 LIFE SUPPORT
0015 C.P.U.
0016 SEISMIC PENETRATOR
0017 ASTEROID ENGINES
0018 POWERPLANT
0019 COMMAND CENTRE
001a CONSTRUCTION YARD
001b LANDING PAD
001c LASER TURRET
001d SOLAR MATRIX
001e RESIBLOCK
001f STORAGE TOWER
0020 PROTECTED SOLAR MATRIX
0021 PROTECTED RESIBLOCK
0022 PROTECTED STORAGE TOWER
0023 STORES SURPLUS POWER FOR LATER USE.
0024 STORES ORE FOR LATER USE OR FOR TRANSPORTATION.
0025 DEFENSIVE WEAPON THAT AUTOMATICALLY TARGETS INCOMING MISSILES.
0026 HARNESS THE SUN'S POWER. GENERATES 2MW/DAY, OR 4MW WITH A POWER AMPLIFIER.
0027 BUILDING UNDER CONSTRUCTION.
0028 MORE EFFICIENT THAN SOLAR PANELS. GENERATES 4MW/DAY, OR 8MW WITH A POWER AMPLIFIER.
0029 HIGH-SECURITY FACILITY FOR THE CONSTRUCTION OF ALL WEAPONS AND WARHEADS.
002a ROBOTIC DRILL-HEADS CAN EXTRACT COMMON TYPES OF ORE.
002b LAUNCHING BAY FOR LONG-DISTANCE SPY SATELLITES.
002c GENERATES A PROTECTIVE SCREEN AROUND SEVERAL NEIGHBOURING BUILDINGS
002d TELEPORTS CONTAINERS OF ORE BETWEEN ASTEROIDS. A TELEPORTER IS NEEDED AT BOTH ENDS.
002e CREATES A GRAVITY FIELD THAT HOLDS THE ASTEROID AND ALL NEIGHBOURING ASTEROIDS STATIONARY.
002f HIGH-PERFORMANCE DRILL-HEADS FOR EXTRACTING VALUABLE ORES.
0030 CAPABLE OF LAUNCHING ANY TYPE OF MISSILE.
0031 MONITORS AND DIRECTS THE REPAIRING OF COLONY BUILDINGS.
0032 PROVIDES ATTACK WARNINGS AND OTHER SENSOR INFORMATION.
0033 PROVIDES VITAL AIR FOR UP TO 500 EMPLOYEES.
0034 NO ASTEROID ENGINES ON THIS ASTEROID!
0035 THE ONLY MINE SOPHISTICATED ENOUGH TO EXTRACT TRAXIUM AND NEXOS ORE.
0036 ALLOWS CONTROLLED MOVEMENT OF AN ASTEROID.
0037 USES ASTEROS ORE IN A FUSION PROCESS, TO GENERATE 32MW/DAY.
0038 THE NERVE CENTRE OF THE COLONY. SPECIALIST STAFF MONITOR ENEMY ACTIVITY AND CONTROL YOUR FLEETS.
0039 CAPABLE OF CONSTRUCTING SMALLER SPACECRAFT.
003a PROVIDES ACCESS TO THE UNDERGROUND SHIP HANGERS.
003b A GENERAL PURPOSE, AUTO-TRACKING, DEFENCE TURRET
003c A HUGE MATRIX OF SOLAR PANELS TO USE SPACE MORE EFFECTIVELY. GENERATES 8MW/DAY, OR 16MW WITH A POWER AMPLIFIER.
003d LIVING QUARTERS FOR 150 EMPLOYEES, AND FULL RECREATIONAL FACILITIES.
003e CAPABLE OF STORING HUGE QUANTITIES OF ORES.
003f PROTECTED BY A WEAPON TURRET.
0040 YOUR SITE IS OBSTRUCTED.
0041 YOU CANNOT BUILD IN SPACE!
0042 BUTTON ALREADY EXTRACTED
0043 NO MORE SPACE FOR EXTRACTED BUTTONS
0044 BUTTON SUCCESSFULLY EXTRACTED
0045 SELECT 'ALIEN' AND CHOOSE A SCENARIO...
0046 YOU CAN'T DO THAT!
0047 <<< CLICK ON SECTOR >>>
0048 A COLONY ASTEROID HAS BEEN OBLITERATED BY A COMET!
0049 A SCOUT REPORTS FINDING 1 ASTEROID.
004a A SCOUT REPORTS FINDING 0 ASTEROIDS.
004b (HANGER)
004c ARMOUR: /
SPEED: FN.
FLEET:
HARDPOINTS:
004d WEAPONEERING SECTION
004e EXPLOSIVE
004f A CONVENTIONAL (AND CHEAP) WARHEAD FOR GENERAL USE.
ORE NEEDED: 1 SELENIUM.
0050 AREA EXPLOSIVE.
0051 A STANDARD WARHEAD WITH A LARGER AREA OF DESTRUCTION.
ORE NEEDED: 2 BARIUM.
0052 NAPALM
0053 AN ADVANCED INCENDIARY DEVICE USING PLASMA GAS TO MELT MOST STRUCTURES.
ORE NEEDED: 1 QUAZINC.
0054 HELLFIRE
0055 A DEADLY SUBSTANCE CAPABLE OF SPREADING ACROSS AN ENTIRE ASTEROID. EFFECTIVE ON DENSELY POPULATED ASTEROIDS.
ORE NEEDED: 3 QUAZINC.
0056 NUCLEAR
0057 THIS MULTI-MEGATON DEVICE WILL DESTROY MOST STRUCTURES ON THE TARGET ASTEROID, AS WELL AS SHIPS IN ORBIT.
ORE NEEDED: 5 ASTEROS.
0058 SCATTER
0059 OVER THE TARGET ASTEROID THIS MISSILE SPLITS INTO SEVERAL CONVENTIONAL EXPLOSIVE MISSILES FOR AN IMPROVED HIT RATIO.
ORE NEEDED: 3 SELENIUM.
005a VIRUS
005b THIS VOLATILE SUBSTANCE DISSOLVES THE VERY FABRIC OF AN ASTEROID, SPREADING SWIFTLY.
ORE NEEDED: 1 TRAXIUM.
005c MEGA
005d THE POWER UNLEASHED BY THIS WARHEAD RESULTS IN THE DESTRUCTION OF AN ENTIRE ASTEROID. USE WITH CARE!
ORE NEEDED: 1 NEXOS.
005e STASIS
005f NEW ADVANCES IN TEMPORAL PHYSICS ALLOW AN ENTIRE ASTEROID TO BE FROZEN, INCAPABLE OF ACTION, FOR A PERIOD OF TIME. ORE NEEDED: 2 KORELLIUM.
0060 VORTEX
0061 UNLEASHES AN ELECTRICAL STORM THAT WILL WANDER ACROSS THE TARGET ASTEROID, DAMAGING EVERYTHING IT TOUCHES.
ORE NEEDED: 3 CRYSTALITE.
0062 ANTI-VIRUS
0063 USED TO HALT THE SPREAD OF AN ASTEROID VIRUS. IT WILL NEUTRALISE THE VIRUS AND THEN ITSELF.
ORE NEEDED: 4 BARIUM.
0064 ONLY 10 OF EACH MISSILE TYPE ALLOWED!
0065 MISSILE CONTROL
0066 AREA EXP.
0067 --- NONE ---
0068 <<< CLICK ON TARGET ASTEROID >>>
0069 MISSILE CONSTRUCTION FUND RUNNING LOW!
006a THIS ASTEROID IS IN A STASIS FIELD.
006b -- IN STASIS --
006c SELENIUM
006d ASTEROS
006e BARIUM
006f CRYSTALITE
0070 QUAZINC
0071 BYTANIUM
0072 KORELLIUM
0073 DRAGONIUM
0074 TRAXIUM
0075 NEXOS
0076 GEOLOGICAL SURVEY
0077 NO GEOLOGICAL INFORMATION AVAILABLE. YOU HAVE NOT YET SURVEYED THIS ASTEROID.
0078 TO DO SO, SEND A SCOUT SHIP ON A SURVEYING MISSION.
0079 GRAVITY NULLIFIER IS:
007a ACTIVE.
007b INACTIVE.
007c THE GRAVITY FIELD IS NOW AFFECTING NEARBY ASTEROIDS.
007d GRAVITY FIELD ON STANDBY.
007e SELECT NEW DIRECTION AND SPEED.
007f ORBITAL SHUTTLE
0080 ASSAULT FIGHTER
0081 COMBAT EAGLE
0082 SCOUTSHIP
0083 DESTRUCTOR
0084 TERMINATOR
0085 TRANSPORTER
0086 FLEET BATTLESHIP
0087 THE FLEET MUST BE AROUND AN ASTEROID TO GUARD IT!
0088 ION CANNON
0089 DISRUPTOR
008a NAPALM ORB
008b CHAOS BOMB
008c VORTEX MINE
008d LASER
008e PHOTON CANNON
008f PLASMA CANNON
0090 STATIC INDUCER
0091 WARP GENERATOR
0092 DEFLECTOR
0093 SHIELD X10
0094 SHIELD X20
0095 SHIELD X30
0096 SHIELD X40
0097 SHIELD X50
0098 QUICK SELECTION
0099 F1
F2
F3
F4
F5
F6
F7
F8
F9
F10
009a FUNCTION KEYS
009b BUILDING CONSTRUCTION FUND RUNNING LOW!
009c CONSTRUCTION REQUIRES A WEAPONS FACTORY!
009d ONLY 1 SPACE DOCK
PER ASTEROID!
009e MISSILE PODS NEED MORE
009f
00a0 COLONY ANALYSIS
00a1 NO MISSILE SILOS ON ASTEROID
00a2 CONSTRUCTION
VEHICLES
INTELLIGENCE
MISSILES
00a3 5K 100K 1M
00a4 LENGTH: M.
ARMOUR: ( )
SPEED: FN.
BUILD TIME: DAYS
ORE NEEDED:
COST: + ( ) =
HARDPOINTS:
00a5 TARGET ASTEROID HAS BEEN DESTROYED!
SURVEY REPORT INVALID.
00a6 NO MORE VEHICLE YARDS ALLOWED AT THIS TIME!
00a7 BUILDING:
NEXT SHIP:
TOTAL TIME:
TOTAL ORE:
COST (EACH):
COST (TOTAL):
HARDPOINTS:
00a8 SHIPS.
DAYS.
DAYS.
00a9 YARDS NEED MORE
00aa VEHICLE CONSTRUCTION FUND RUNNING LOW!
00ab CONSTRUCTION PROCEEDING NORMALLY.
00ac SHIP INVENTORY
00ad WARNING! HANGER BAY FULL.
00ae ORBITAL SPACE DOCK
00af PATROL ASTEROID
00b0 LAND ON SURFACE
00b1 LAND IN HANGER
00b2 JOIN FLEET
00b3 GO TO
00b4 GEOLOGICAL SURVEY
00b5 SPY MISSION
00b6 EXPLORE SPACE
00b7 START NEW COLONY
00b8 RETURN TO
00b9 GO TO SECTOR
00ba INVALID INSTRUCTION - YOU CAN'T USE THAT HERE!
00bb DECONTAMINATION FILTER
00bc SPECIAL ENERGY FIELDS LESSEN THE PENETRATION OF RADIATION INTO COLONY BUILDINGS.
00bd PLASMA TURRET
00be A WEAPON OF GREATER DEVASTATION THAN A LASER TURRET. EFFICIENT ON POWER USE TOO.
00bf PHOTON TURRET
00c0 THE BEST ENERGY WEAPON AVAILABLE AT THIS TIME. FIRES PHOTON PACKETS CAPABLE OF DEVASTATING ARMOUR.
00c1 MEDICAL CENTRE
00c2 POSSESSES FULL DIAGNOSIS, SURGERY AND CRYOGENIC FACILITIES, MANNED BY A HIGHLY-TRAINED TEAM.
00c3 ENVIRONMENT CONTROL
00c4 THIS FACILITY MONITORS AIR, FOOD AND WATER GENERATION AND STORES SURPLUS FOR DISTRIBUTION IN AN EMERGENCY SITUATION.
00c5 PROTECTED ENV/CTRL
00c6 CONSIDERING THE IMPORTANCE OF THIS FACILITY, IT IS WISE TO PROTECT IT.
00c7 HYDROPONICS
00c8 FOOD IS GROWN FROM HIGH-PROTEIN, NUTRIENT-RICH ALGAE. PROVISION FOR 400 EMPLOYEES.
00c9 HYDRATION PLANT
00ca EXTRACTS WATER FROM ICE TRAPPED DEEP IN THE ASTEROID. PROVISION FOR 500 EMPLOYEES.
00cb SECURITY CENTRE
00cc COLONY LIFE IS HARD AND DANGEROUS. EMPLOYEES MUST BE PERSUADED TO BEHAVE.
00cd COLONY SUMMARY
00ce POPULATION: (MAX: )
SURPLUS:
RADIATION: %
00cf RESOURCE PROD USAGE SURPLUS
00d0 POWER FAILURES
00d1 THERE ARE NO POWER FAILURES
00d2 ALL BUILDINGS ARE FUNCTIONAL.
00d3 BUILDING WITHOUT POWER!
00d4 SECURITY:
FLEETS:
00d5 POSITION: FLEET: /
DESTINATION: RETREAT: %
00d6 DEPLOY THE FLEET TO ANOTHER ASTEROID ON A NON-HOSTILE BASIS. FLEET CAN USE HI-SPEED POWERPLANT.
00d7 DEPLOY THE FLEET TO AN ENEMY ASTEROID AND ATTACK.
00d8 INTERCEPT AN ENEMY FLEET AND ATTACK.
RETURN IF SUCCESSFUL.
00d9 DEPLOY THE FLEET AROUND AN ASTEROID TO ACT AS SENTRIES. ALL APPROACHING ENEMIES WILL BE ATTACKED.
00da COMBATTING ENEMY FLEET
00db OLD NAME:
NEW NAME:
00dc QUEEN'S CHAMBER
00dd HIVE
00de POWER CONVERTERS
00df PROTEIN PLANT
00e0 YOU ARE GIVEN THE FOLLOWING EQUIPMENT:
00e1 DEMOLISH BUILDING
00e2 POWER COLLECTOR
00e3 MISSILE BAY
00e4 DATA HIVE
00e5 SHIP CONSTRUCTION FACTORY
00e6 LANDING PAD
00e7 WEAPON PLANT
00e8 MINE
00e9 ORE STORAGE CHAMBER
00ea POWER STORE
00eb SCIENCE HIVE
00ec YOU ARE ABOUT TO DEMOLISH:
00ed SCREEN GENERATOR
00ee COMMUNICATIONS TOWER
00ef HIBERNATION HIVE
00f0 PERSONNEL PODULE
00f1 ENERGY ACCUMULATOR
00f2 RESOURCE PODULE
00f3 SCIENCE PODULE
00f4 ATOMISER
00f5 ENGINEERING PLANT
00f6 ORE EXTRACTOR
00f7 DEFENCE SHIELD
00f8 REPULSE GENERATOR
00f9 MISSILE SILO
00fa SENSORY MATRIX
00fb YOUR LAST ASTEROID HAS BEEN DESTROYED!
TETRACORP IS DISPLEASED WITH YOUR PERFORMANCE!
IT IS VITAL THAT ALL ALIEN RACES ARE REMOVED
FROM SECTOR K240 BEFORE IT CAN BE SAFELY
OPENED FOR FULL-SCALE MINING.
TETRACORP HOPES THAT YOUR PROGRESS WILL IMPROVE.
00fc CONGRATULATIONS ON DEFEATING THE SWIXARANS!
THE EMPRESS HERSELF SENDS HER APPRECIATION OF
YOUR EFFORTS TO CLEAR SECTOR K240. SHE REQUESTS
YOUR PRESENCE ON THE IMPERIAL HOMEWORLD AT
ONCE, AND WISHES TO APPOINT YOU AS COLONIAL
GOVERNOR OF K240.
TETRACORP AWARDS YOU A PERFORMANCE BONUS OF
FIVE MILLION CREDITS. YOUR WORK HERE IS FINISHED.
00fd ATMOSPHERIC REGULATOR
00fe PROPULSION UNIT
00ff REACTOR
0100 STRATEGY CONTROL
0101 SPACECRAFT DOCK
0102 STABILISING PLATFORM
0103 NUTRIENT PODULE
0104 RAPIDLY DECLINING POPULATION!! THIS MAY BE DUE TO LACK OF WATER!
0105 MASS DISPLACEMENT PODULE
0106 SUBSPACE DETECTORS
0107 CIVILIAN DOME
0108 CAPACITOR
0109 ORE DEPOT
010a SCIENCE DOME
010b MILITARY RESEARCH DOME
010c ROBOTIC MINING DRILL
010d SHIELD GENERATOR
010e ROCKET BATTERY
010f DETECTION CLUSTER
0110 DEFENCE BATTERY
0111 A COLONY ASTEROID HAS BEEN DESTROYED, BLOWN TO PIECES!
0112 ENVIRONMENT PROCESSOR
0113 TURBINE ARRAY
0114 COMMAND BUNKER
0115 LAUNCH FACILITY
0116 A COLONY ASTEROID HAS COLLIDED WITH ANOTHER ASTEROID!
0117 ADVANCED MINING DRILL
0118
0119 DEPOSITS ANALYSIS
011a ORE TRANSPORTATION
011b ASTEROID STORES SHIP
011c TRANSPORTER CARGO BAY FULL!
011d ASTEROID STORES FULL!
011e LANDING PAD TOO NEAR EDGE OF ASTEROID!
011f COLONY ESTABLISHED ON THIS ASTEROID.
0120 COLONY NOT ESTABLISHED DUE TO LACK OF MONEY.
0121 THE EMPIRE HAS GIVEN YOU A NEW TRANSPORTER. IT WILL ARRIVE AT:
0122 INFORMATION
0123 SENSORS REPORT DISCOVERY OF A NEW ASTEROID AND HAVE NAMED IT:
0124 COLLISION WARNING!! ASTEROID IN PROXIMITY OF COLONY ASTEROID:
0125
0126
0127 MAGNETIC STORM!
NAVIGATIONAL EQUIPMENT DOWN ON ALL DEEP SPACE VESSELS.
0128 RECEIVING A BROKEN-UP SIGNAL FROM A SCOUT. WE SUSPECT ITS DESTRUCTION, CAUSE UNKNOWN!
0129 RADIATION LEAK!!
RADIATION HAS INCREASED ON
012a SOLAR FLARE! WE HAVE DETECTED INCREASED RADIATION ON ALL KNOWN ASTEROIDS!
012b A FREAK SENSOR SCAN HAS ENABLED US TO DISCOVER AN ALIEN-OCCUPIED ASTEROID!
012c A NEW GEOLOGICAL SURVEY HAS DISCOVERED MORE ORE DEPOSITS ON:
012d A PREVIOUS SURVEY WAS INACCURATE! THERE ARE LESS ORE DEPOSITS ON:
012e POWERPLANT BURNOUT!!
A POWERPLANT HAS EXPLODED ON:
012f GRAVITATIONAL ANOMALY!! ASTEROID ENGINES HAVE GONE CRITICAL ON:
0130 PRESSURE VALVE FAILURE!! WE ARE RECORDING AIR LOSS FROM TANKS ON:
0131 RUPTURED PIPELINE!! WE ARE RECEIVING REPORTS OF WATER LEAKAGE ON:
0132 COMPUTER CONTROL STATION FAILURE!!
POWER LOSS REPORTED ON:
0133 GRAVITATIONAL VORTEX!! SENSORS REPORT A VECTOR ALTERATION OF ALL KNOWN ASTEROIDS.
0134 VIRUS OUTBREAK!
MORE MEDICAL FACILITIES REQUIRED ON:
0135 BONUS: CD.
0136 SENSORS REPORT DISCOVERY OF AN ALIEN ASTEROID AND HAVE NAMED IT:
0137 THE EMPIRE ASKS YOU TO IMPROVE ORE SHIPMENTS. YOU ARE OFFERED A BRIBE PASSED OFF AS A BONUS!
0138 CONGRATULATIONS ON DEFEATING THE ENEMY!
YOU NOW HAVE UNCHALLENGED MINING RIGHTS TO THIS
PART OF SECTOR K240.
TETRACORP IS PLEASED WITH YOUR ABILITY.
THERE ARE OTHER CHALLENGES AWAITING YOU, AND
OTHER ALIEN CULTURES TO DEAL WITH.
GOOD LUCK!
0139 <<< CLICK ON TARGET FLEET >>>
013a RENAMING ASTEROID...
013b OUR FLEET REPORTS AN INTERCEPTION BY AN ENEMY FLEET BEFORE REACHING:
013c
013d
013e WELL DONE!
YOU HAVE DESTROYED AN ENEMY ASTEROID!
013f SENTRY FLEET NOW MOVING TO INTERCEPT APPROACHING ENEMY FLEET.
0140 INCOMING, ENCODED MESSAGE FROM TETRACORP...
0141 COST =
0142 BEING BUILT
0143 TARGET ACCURACY : %
0144 CURRENT TARGET :
0145 TOTAL : /
0146 SPEED :
0147 FINANCIAL FUND STATUS
0148 MONEY
0149 POWER
014a AIR
014b FOOD
014c WATER
014d THE EMPIRE HAS SENT YOU REINFORCEMENTS. SHIPS DETECTED HEADING FOR
014e SENSORS PREDICT A METEOR SHOWER DUE IN 7 DAYS. ALERT EMPLOYEES ON:
014f CLICK 'EXIT' TO DEMOLISH, ELSE CLICK 'ABORT'.
0150 PRICE PER UNIT:
0151 THE IMPERIAL TREASURY HAS FIXED SEVERAL ORE PRICES FOR A NUMBER OF YEARS TO STABILISE THE ORE MARKET.
0152 TRANSPORT IN
0153 DAYS
0154 IMPERIAL TRANSPORTER DUE IN 5 DAYS. WARP GATE WILL OPEN ABOVE:
0155 IMPERIAL TRANSPORTER WILL DEPART IN 5 DAYS. FINISH ALL ORE LOADING NOW!
0156 PRICE/UNIT
0157 THE IMPERIAL TRANSPORTER HAS RE-ENTERED WARP! YOU RECEIVE PAYMENT FOR YOUR ORE:
0158 ASTEROID SECURE.
0159 LOW MORALE.
015a SOCIAL UNREST.
015b MAJOR CRIMINAL ACTIVITY.
015c SECURITY ALERT!
015d SECURITY REPORT
015e REPORT FROM:
015f FINANCIAL COMPUTERS REPORT THEFT FROM COLONY FUNDS. THE PERPETRATORS CANNOT BE TRACED.
TOTAL SUM STOLEN
= CD.
0160 EMPLOYEES ARE UNHAPPY WITH THEIR LIVING AND WORKING CONDITIONS. WORKERS IN SEVERAL INDUSTRIES HAVE ELECTED TO STRIKE FOR A PERIOD OF TIME. OUR SECURITY FORCES ARE INSUFFICIENT TO FORCE THEM BACK TO WORK.
0161 AFTER INVESTIGATING SEVERAL MISSING-PERSONS CASES, WE HAVE DISCOVERED THAT A SMALL GROUP OF PEOPLE HAVE DESERTED THE COLONY. YOU MUST INCREASE SECURITY TO ENSURE WE SUFFER NO FURTHER LOSS OF WORKERS.
0162 WE HAVE UNCOVERED A CRIMINAL CARTEL THAT HAS BEEN INFILTRATING OUR MISSILE SILOS AND SHIPPING MISSILES OFF-WORLD FOR PERSONAL PROFIT. INCREASE SECURITY TO ENSURE IT DOES NOT HAPPEN AGAIN. AN INVENTORY INDICATES THAT THEY HAVE STOLEN THE FOLLOWING WARHEADS FROM THIS ASTEROID:
0163 FLIGHT CONTROL REPORTS A SHIP LEAVING THE ASTEROID WITHOUT OFFICIAL CLEARANCE OR FLIGHT INSTRUCTIONS. WE UNDERSTAND THAT MERCENARY PIRATES HAVE STOLEN A:
0164 RAD: %
0165 WARNING! RAPIDLY DECLINING POPULATION!!
0166 PLEASE INSERT K240 GAME DISK 2 IN ANY DRIVE...
0167 DISK OPERATION
0168 THE NUMBER ONE FOR ALL YOUR ORE
EXTRACTION REQUIREMENTS. SURVEYING,
MINING AND TRANSPORTATION.
TETRACORP...
0169 DO YOU DREAM OF FRONTIER LIFE, A
CAREER OF EXCITEMENT AND ADVENTURE?
EXCELLENT PROSPECTS. CALL TODAY...
016a THE LARGEST CORPORATION IN THE EMPIRE.
WHO SAID SIZE DOESN'T MATTER?
016b PUSHING BACK THE HORIZONS, LEADING
THE EMPIRE INTO THE NEXT CENTURY.
JOIN US....
016c PEACE OF MIND AND SECURITY TODAY.
016d FIRST AGAIN IN THE CORPORATE
PERFORMANCE INDEX.
TETRACORP.... YOU CAN DEPEND ON US...
016e BORED? LIVE OUT YOUR FANTASIES IN
DEEPEST SPACE.
TETRACORP.... THE REALITY OF YOUR DREAMS.
016f FIFTEEN MILLION EMPLOYEES CAN'T BE WRONG.
0170 DISK IS NOT FORMATTED AS AN AMIGA DISK.
0171 DISK IS WRITE PROTECTED.
0172 DISK IS FULL. FILE WILL NOT FIT.
TRY ANOTHER DISK.
0173 NO DISK IN DRIVE DF0:
0174 UNKNOWN ERROR! TRY ANOTHER DISK.
0175 POWER AMPLIFIER
0176 TURRET OPTIMISER
0177 CONSTRUCTION DROIDS
0178 MISSILE BAY EXTENSION
0179 HI-ENERGY POWER STORES
017a 2ND GENERATION MINES
017b 2ND GEN DEEP BORE MINES
017c NUCLEAR MISSILE
017d VIRUS MISSILE
017e ANTI-VIRUS MISSILE
017f MEGA MISSILE
0180 STASIS MISSILE
0181 IMPROVED SENSORS
0182 ASTEROID TRACKER
0183 MISSILE GUIDANCE SYSTEM
0184 BUILDING ARMOUR
0185 A COST EFFICIENT MEANS OF GENERATING POWER, UP TO 20MW/DAY. THE FUSION PROCESS USES ASTEROS ORE.
0186 UPON DETECTION OF INCOMING WARHEADS, TRACER FIRE WILL ATTEMPT TO KNOCK OUT THE WARHEADS BEFORE THEY REACH THE ASTEROID.
0187 THE GENERATOR CREATES A SCREEN PROTECTING NEIGHBOURING BUILDINGS AGAINST ENEMY ATTACKS. THE SCREEN IS NOT YET PERFECTED, AND USES MUCH POWER.
0188 USING THESE ENGINES YOU CAN SPECIFY THE EXACT DIRECTION AND SPEED OF YOUR ASTEROID, STEERING IT FROM IMMINENT COLLISIONS.
0189 YOU HAVE NO ACTIVE CPU ON THIS ASTEROID!
018a PROVIDES THE CAPABILITY TO LOCATE AND EXTRACT THE EXTREMELY VALUABLE TRAXIUM AND NEXOS ORES, WHICH EXISTING MINES CANNOT EXTRACT.
018b CONSTRUCT A NETWORK OF THESE ON YOUR ASTEROIDS AND YOU CAN INSTANTANEOUSLY TRANSMIT ORES BETWEEN ASTEROIDS, PROVIDING YOU HAVE STORAGE SPACE.
018c THIS DEVICE MODIFIES ALL EXISTING AND FUTURE GENERATORS THAT RELY UPON HARNESSING THE SUN'S POWER. IT DOUBLES ALL POWER OUTPUT FROM THOSE GENERATORS.
018d THIS DEVICE IS A REAL BREAKTHROUGH. IT MODIFIES ALL EXISTING AND FUTURE TURRETS. THEIR DAMAGE CAPABILITY IS DOUBLED, WITHOUT USING MORE POWER.
018e THESE ARE PUT TO WORK IN YOUR CONSTRUCTION YARDS, ENABLING THEM TO CONSTRUCT TWICE AS MANY SHIPS AS BEFORE.
018f A NEW LOADING RACK SYSTEM ENABLES YOU TO STORE TWICE AS MANY MISSILES ON EACH ASTEROID, YET STILL LOAD AND LAUNCH THEM AT THE SAME RATE.
0190 AN ENHANCEMENT IN POWER STORAGE TECHNIQUES DOUBLES THE CAPACITY OF ALL EXISTING AND FUTURE POWER STORES.
0191 THIS MULTI-HEADED DRILL BIT WILL DOUBLE THE OUTPUT OF ALL YOUR MINES, BOTH EXISTING AND FUTURE.
0192 DEPOSITS A SUBSTANCE THAT SPREADS RAPIDLY ACROSS THE TARGET ASTEROID. IT DESTROYS ANY STRUCTURE THAT IT CONTACTS. ORE NEEDED:
1 TRAXIUM.
0193 A VERY EFFECTIVE WARSHIP. IT HAS GREATER ARMOUR THAN EXISTING SHIPS AND FOUR HARDPOINTS FOR MOUNTING WEAPONS.
0194 THE MOST POWERFUL WARSHIP AVAILABLE AT THIS TIME. AT 92M LONG, IT HAS THE LATEST TECHNOLOGY ABOARD, AND SIX WEAPON HARDPOINTS.
0195 (HARDPOINT) OFFERS TOTAL PROTECTION AGAINST ATTACK. IT CANNOT BE MAINTAINED PERMANENTLY, BUT IS PULSED ON AND OFF AT REGULAR INTERVALS.
0196 (HARDPOINT) IT EMITS A POWERFUL E.M. BEAM TO SCRAMBLE THE ELECTRONICS OF AN ENEMY SHIP, RENDERING IT TEMPORARILY VULNERABLE TO ALL ATTACKS.
0197 (HARDPOINT) IT ENERGISES THE HULL TO DEFLECT MOST OF THE ENERGY OF AN ATTACK. CAN BE USED WITH EXISTING SHIELDS.
0198 THOUGH THIS DEVICE FILLS AN ENTIRE SHIP HARDPOINT, IT PROVIDES THE SHIP WITH GREATER ARMOUR.
0199 SCI-TEK ENGINEERS WILL INSTALL SENSORS IN ALL YOUR ASTEROIDS, REMOVING THE NEED FOR SENSOR ARRAYS.
019a THIS DEVICE MONITORS AND TRACKS ALL KNOWN ASTEROIDS. THEIR PATHS AND SPEEDS WILL BE DISPLAYED ON YOUR TACTICAL VIEW OF THE ASTEROID FIELD.
019b THIS DEVICE ACCURATELY MEASURES THE DISTANCE TO THE TARGET ASTEROID AND OFFERS AN ESTIMATE OF THE CHANCE OF THE MISSILES SUCCESSFULLY HITTING.
019c THE SPECIFICATIONS FOR THE LATEST HARDENED CONSTRUCTION MATERIALS. ALL YOUR FUTURE BUILDINGS WILL BENEFIT FROM A GREATER RESILIENCE TO ATTACK.
019d MONEY =
019e [PURCHASED]
019f ONLY 20 OF EACH MISSILE TYPE ALLOWED!
01a0 ??
01a1 BLUEPRINTS
01a2 THE IMPERIAL TRANSPORTER HAS BROUGHT THE FOLLOWING BLUEPRINTS:
01a3 YOU OWN THE FOLLOWING BLUEPRINTS:
01a4 PAGE: /
01a5 A SCAN OF THE TECHNICAL DATABASES REVEAL THAT THE ABOVE BLUEPRINT HAS BEEN STOLEN AND DELETED FROM THE DATABASE. WE SUSPECT THAT EMPLOYEES ARE ATTEMPTING TO SABOTAGE YOUR OPERATIONS. THIS IS SERIOUS - THAT BLUEPRINT WAS VERY EXPENSIVE!
01a6 COLONY NOT YET ESTABLISHED!
01a7 NO DESTINATION TELEPORTER SPECIFIED!
01a8 DESTINATION HAS NO ORE TELEPORTER!
01a9 SOURCE ASTEROID STORES FULL!
01aa DESTINATION ASTEROID STORES FULL!
01ab DIRECTS A FLEET OF DROIDS THAT MOVE ABOUT THE COLONY AND REPAIR DAMAGED BUILDINGS AND SPACECRAFT.
01ac YOU HAVE NO COMMAND CENTRES!
01ad AX-ZILANTH'S
01ae (BETA HYDRAE IV)
01af NEWLY ARRIVED IN SECTOR K240. DISCOVERED IN THE CAPELLA SECTOR, THEY HAVE PROVEN HIGHLY AGGRESSIVE AND CAPABLE OF GREAT CUNNING.
01b0 [ DIFFICULTY: MEDIUM ]
01b1 LAK'MAJ'TRAAL
(ORE-EATERS)
01b2 (M53 GALAXY)
01b3 FROM THE GALAXY IN SAGITTARIUS. THEY MOVE SWIFTLY BETWEEN SECTORS, STRIPPING PLANETS OF MINERALS AND METALS. THEY HAVE LAID WASTE EVERY SECTOR IN THEIR HOME GALAXY.
01b4 THE RIGELLIAN CONFEDERATION
01b5 (RIGEL SYSTEM)
01b6 AN ANCIENT AND HIGHLY ADVANCED CULTURE WHO REFUSE ALL ATTEMPTS TO OPEN TRADE NEGOTIATIONS. LITTLE IS KNOWN ABOUT THEM. SUSPECTED DEADLY.
01b7 [ DIFFICULTY: HARD ]
01b8 KLL-KP-QUA
01b9 (TAU CETI III)
01ba LIKE TERRAN INSECTS, THEY OPERATE AS A HIVE INTELLIGENCE, PROTECTING THEIR EGG-LAYING QUEEN. THEIR ACTIONS ARE VERY PREDICTABLE.
01bb [ DIFFICULTY: EASY ]
01bc TYLARAN EMPIRE
01bd (DENEB MIRA III)
01be DISCOVERED SOME TIME AGO, THEY HAVE ONLY RECENTLY ATTAINED THE STARSHIP TECHNOLOGY TO REACH OUR FRONTIER SECTORS. GREEDY AND SELFISH, BUT OTHERWISE A LIMITED THREAT.
01bf SWIXARANS
01c0 (CORE SYSTEMS)
01c1 ABANDONING THEIR HOMEWORLDS AT THE CENTRE OF THE GALAXY, THEY ARE SEARCHING SECTOR K240 FOR NEW WORLDS. ADVANCED AND EXTREMELY DANGEROUS.
01c2 ASTEROID STRUCTURE TOO WEAK!
01c3 RAPIDLY DECLINING POPULATION!! THIS MAY BE DUE TO LACK OF AIR!
01c4 RAPIDLY DECLINING POPULATION!! THIS MAY BE DUE TO LACK OF FOOD!
01c5 HABITAT
01c6 POWER GENERATOR
01c7 RAD SHIELD
01c8 FORCE FIELD NODE
01c9 SEISMIC ATOMISER
01ca DATA GATHERER
01cb TURRET
01cc ENERGISER
01cd THRUSTERS
01ce POWER COLLECTOR
01cf CONTROL CENTRE
01d0 FLEET FACTORY
01d1 SCIENCE FACILITY
01d2 PROTON LAUNCHER
01d3 WARP MANIPULATOR
01d4 FLUXXER
01d5 BUILDING COUNTS
01d6 BUILDINGS ON:
01d7 =
=
=
=
=
=
=
=
=
=
01d8 DAYS:
01d9 MISSILES:
01da SCOUT SPY REPORT
01db REPORT ON:
01dc NUMBER OF BUILDINGS:
NUMBER OF SHIPS:
NUMBER OF TRANSPORTERS:
NUMBER OF BATTLESHIPS:
01dd SATELLITE CONSTRUCTION
01de NUMBER SATELLITES:
BEING BUILT:
TARGET:
01df MORE BARIUM NEEDED FOR CONSTRUCTION.
01e0 INTELLIGENCE FUND RUNNING LOW!
01e1 YOU HAVE NO SPY SATELLITE ORBITING THAT ASTEROID!
01e2 INTELLIGENCE CONTROL... FUND: CD.
01e3 EXIT
01e4 POPULATION
01e5 CD.
01e6 MISSILE INVENTORY
01e7 WE BELIEVE THE ENEMY IS PRESENT ON:
01e8 NUMBER OF ENEMY ASTEROIDS
01e9 OUR ASTEROIDS KNOWN TO ENEMY
01ea BUILDING INVENTORY
01eb MAKEUP OF DEPLOYED FLEET
01ec DESTINATION OF DEPLOYED FLEET
01ed DESTINATION OF MISSILE STRIKE
01ee WE ESTIMATE THE ENEMY POPULATION TO BE
01ef WE ESTIMATE THE ENEMY MISSILE YIELDS AS FOLLOWS:
LOW YIELD: WARHEADS.
MED YIELD: WARHEADS.
HIGH $YIELD: WARHEADS.
OTHER: &WARHEADS.
01f0 WE ESTIMATE THE ENEMY BUILDING DISTRIBUTION AS:
GENERAL BUILDINGS.
DEFENCE BUILDINGS.
OFFENSE BUILDINGS.
POWER BUILDINGS.
01f1 WE BELIEVE THE ENEMY KNOWS ABOUT:
01f2 THE FLEET DESTINATION IS:
01f3 WE HAVE NO INFORMATION ABOUT A FLEET LAUNCH!
01f4 MISSILES ARE HEADED FOR:
01f5 WE HAVE NO INFORMATION ABOUT A MISSILE STRIKE!
01f6 WE BELIEVE THE FLEET CONSISTS OF:
BATTLESHIPS, AND,
OTHER SHIPS.
01f7 <<< SELECT A SPY SATELLITE >>>
01f8 NO SPY SATELLITE ORBITTING THAT ASTEROID!
01f9 COMMUNITY
01fa ENERGY GLOBE
01fb STORAGE RACKS
01fc DEFENCE BATTERY
01fd ENERGY GATHERER
01fe FILTRATION PLANT
01ff WEAPONS FACILITY
0200 EXTRACTOR
0201 SHIELD GENERATOR
0202 GRAVITIC CONVERTOR
0203 MISSILE LAUNCHER
0204 PROBES
0205 DEEP SPACE PROBES
0206 REACTOR CORE
0207 STRATEGIC BUNKER
0208 GROUND DOCK
0209 SCIENCE LABS
020a FARM
020b TISSUE ORGAN
020c POWER ORGAN
020d TENTACULAR DEFENDER
020e SOLAR CELLS
020f CLASSIFIED DIVISION
0210 SHIELD LIMB
0211 T-SPACE GENERATOR
0212 ROCKET PORTAL
0213 RECEPTOR CELLS
0214 TRACTOR GENERATOR
0215 SURGE GENERATOR
0216 BRAIN
0217 DOCKING PORTAL
0218 SCIENCE BRAIN
0219 STOMACH
021a WARNING! THE LARGE ALIEN SHIP IS SUPERHEATING ITS ENGINES!
021b DANGER!! DANGER!!
THE ALIEN ENGINES ARE TURNING CRITICAL!!
021c THE ENEMY FLEET WE WERE TRACKING HAS VANISHED!
021d INTERCEPTION FLEET REPORTS THAT THE ENEMY FLEET WAS JUST A GHOST IMAGE!
021e REPORTS ARRIVING SUGGEST THAT THE ALIEN CLOAKING DEVICE HAS POWERED DOWN!
021f LOOK FOR THE PATTERN IN THE ENEMY ATTACKS.
IT IS VERY PREDICTABLE.
0220 BE CAREFUL WHEN TAKING OVER AN ENEMY ASTEROID.
0221 KEEP A CLOSE WATCH ON THE POSITIONS OF ENEMY
ASTEROIDS.
0222 THE ENEMY ARE KNOWN TO POSSESS ASTEROID ENGINES.
0223 THE ENEMY ARE KNOWN TO POSSESS VERY SENSITIVE
SPY SENSORS.
0224 THE MAIN ENEMY ASTEROID IS PROTECTED BY A CLOAKING
DEVICE. YOU MUST DESTROY ALL CLOAK GENERATORS
ORBITING OTHER ENEMY ASTEROIDS BEFORE YOU CAN
DETECT THE MAIN ASTEROID!
0225 LAST MINUTE INTELLIGENCE...
0226 FOR CONTINUING SUPPORT FROM TETRACORP, PLEASE ENTER YOUR SECURITY CLEARANCE CODE.
REFER TO THE K240 MANUAL. IGNORE ALL SUBTITLES IN BOLD OR UNDERLINED PRINT...
0227 PLEASE ENTER THE WORD FROM:
0228 TETRACORP AUTHORISATION CODE...
0229 PAGE:
022a LINE:
022b WORD:
022c FLEET IS NOT ORBITTING THE CURRENT ASTEROID!
022d IN SPACE
022e ENEMY FLEET
022f GAME PAUSED.
0230 COMET!!
0231 ( 24 DAYS )
0232 ( 1 DAY )
0233 CD: 8682966
0234 WELCOME TO TETRACORP.......
0235 PRESENTING TETRACORP....
0236 SPEECH: ACTIVATED.
0237 SPEECH: DEACTIVATED.
0238 SOUND EFFECTS: ACTIVATED.
0239 SOUND EFFECTS: DEACTIVATED.
023a SAVE GAME FACILITY...
INSERT SAVE DISK IN DRIVE DF0:
PRESS LEFT MOUSE BUTTON WHEN READY...
023b ANALYSING DISK....
023c DISK ERROR!
023d OPERATION ABORTED!
RECTIFY THE FAULT AND TRY AGAIN.
023e SCANNING FOR SAVED GAMES....
023f DISK DIRECTORY...
POSITION 1:
POSITION 2:
POSITION 3:
POSITION 4:
0240 NONAME
0241 CLICK LEFT BUTTON ON DESIRED SLOT, OR
CLICK RIGHT BUTTON TO ABORT....
0242 WARNING!!
YOU ARE ABOUT TO EXIT THE GAME.
PRESS 'Y' TO EXIT TO DOS, OR
PRESS 'N' TO STAY IN THE GAME.
0243 POSITION 1 CURRENTLY HOLDS A GAME.
CLICK LEFT BUTTON TO OVERWRITE, OR
CLICK RIGHT BUTTON TO SELECT
ANOTHER POSITION...
0244 SAVING GAME TO DISK....
0245 SAVE SUCCESSFUL.
0246 LOAD GAME FACILITY...
INSERT SAVE DISK IN DRIVE DF0:
PRESS LEFT MOUSE BUTTON WHEN READY...
0247 PREPARING TO LOAD SCENARIO DATA...
INSERT GAME DISK 2 IN ANY DRIVE.
PRESS LEFT MOUSE BUTTON WHEN READY...
0248 INSERT SAVE DISK IN DRIVE DF0:
PRESS LEFT MOUSE BUTTON WHEN READY...
0249 LOADING GAME FROM DISK....
024a LOAD SUCCESSFUL.
024b WELCOME TO SCI-TEK.......
THE TECHNOLOGY YOU PREFER.
024c THANKYOU FOR ORDERING FROM SCI-TEK....
YOUR BLUEPRINTS WILL ARRIVE ON THE NEXT
IMPERIAL TRANSPORT.
024d LOADING FROM DATABASE....
024e FROM:
024f TO
0250 TRANSPORT LOCATIONS:
0251 NEXT PLAY END
0252 PREV NEXT PURCHASE CLEAR END
0253 LOAD SAVE ALIEN FX SPEECH DOS END
0254 INSUFFICIENT FUNDS FOR THAT REPORT!
0255 NONE OF OUR ASTEROIDS!
0256 UNKNOWN AT THIS TIME.
0257 YOU HAVE ELECTED TO CONTINUE WITH YOUR MISSION.
THE COMPANY ADMIRES YOUR DETERMINATION AND WISHES
YOU EVERY SUCCESS.
GET READY TO CONTINUE
0258 PRESS A MOUSE BUTTON TO CONTINUE
0259 YOU HAVE ELECTED TO BEGIN A NEW MISSION.
NOW LOADING STAR CHARTS FOR AN UNEXPLORED REGION
OF SECTOR K240....
025a THIS ACTION WILL CAUSE YOUR EXISTING MISSION TO
BE ABORTED!!
CLICK LEFT MOUSE BUTTON TO CONFIRM, OR
RIGHT MOUSE BUTTON TO RETURN TO YOUR PREVIOUS
MISSION.
025b YOU HAVE INSUFFICIENT 'CHIP' MEMORY FOR SPEECH.
SORRY!
025c AUTHORISATION CODE INVALID!!
025d AUTHORISATION CODE ACCEPTED...
025e ENTER A NAME FOR THE SAVED FILE:
Page created: 8th November 2009