K240 cheats

From Jonnydigital.com, the only reliable source


Help codes

K240 is more interesting without using cheat codes for an easy win. Nevertheless, here they are. To use these codes, hit Return, type the code, and hit Return again. You can use the same 'Return' to both end one code and start another, for long chains of codes.

Early game code referred to these as "help codes".

SKYSCRAPER
Build time reduced to 1 day for all buildings.
PANEL
Extracts a useful set of buttons. Buttons don't appear until you rotate the view once, enter space view and return, or similar.
NASA
Create a ship at the current asteroid. When prompted, press 1 through 8 to create the following ship: Assault Fighter (1), Combat Eagle (2), Scout Ship (3), Destructor (4), Terminator (5), Transporter (6), Fleet Battleship (7), and Orbital Space Dock (8). All ships are generated with random hardpoints. This cheat is useful to create a Scout Ship directly at an asteroid for quick geological survey, or a Transporter there for quick colonization. For fun, generate an Orbital Space Dock at an enemy asteroid.
ICEMAN
Toggle asteroid movement.
TRACEY
Toggle voice.
BJORK
Speech test. Press A to U to test sounds, and Escape or Return to resume game. (Press other keys such as numbers for a fun glitch.)
WIDGET
Toggle which blueprints you own (gain all blueprints you don't own, lose all blueprints you do.)
NOISES
Sound test. Press A to W to test sounds, and Escape to resume game.
LOADSADOSH
Gain 100,000 credits.
ICBM
Places four of each missile and four spy satellites at the current asteroid. If you have more than four, you lose them. Also works with alien asteroids.
TELESCOPE
Toggle ability to see all asteroids, and view alien colonies without a spy satellite.
LEMINGS
Add fifty population to current asteroid. A glitch allows you to put colonists on an uncolonized asteroid and quickly place buildings, but the colonists die quickly and the building explodes since you don't have a colony there. You can't use this to put buildings on an alien asteroid.

See alien asteroid without spy satellite

Bind an F-key to an alien asteroid. Go in to one of your asteroids or an uninhabited asteroid, and hit the F-key for the alien asteroid. You'll get a message that you can't view an alien colony without a spy satellite, but you'll be able to see the enemy asteroid for a second first. You can also do this in orbit view (above the asteroid).

Extra bonus alien?

According to a rumour, an extra hard alien can be found by loading a game with Disk 2 in DF0:. This is false. Presumably, someone had a copy of the game where someone had saved their game on Disk 2 by mistake.

Fire alien missiles (CU Amiga K240 demo only)

In the K240 CU Amiga demo, a bug lets you fire the enemy's missiles. See Thiima52's Youtube video demonstrating these bugs..

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Page created: 10th November 2009